Thursday, January 31, 2013

[Activity] Chambers of Fate

Duration: Forever
Server: All Servers
Level Requirement: 35+

Description: A rather odd place has been discovered in Vidalia! On her way home from a scrumdiddlyumptious feast, the Quartermaster stumbled upon a small doorway. Full of curiosity, she decided to take a look inside… it was unlike anything she had ever come across, each room lead to another, but in no particular order! Barely having escaped from the bewildering maze of rooms, she is still extremely curious to know what the rooms hold! Go visit the Quartermaster and she will give you two passes (once per day) to begin your journey into the Chambers of Fate.

Mini-Guide: The Chambers of Fate will open daily from 16:45-17:15. You may exchange Gold or Crystal for Fate Passes with the Chamber of Fate Guardian. To gain entrance to the Chambers of Fate, you will need to speak with the Battlemaster in Starglade. He will then transport you to Fate Hall in which you will then speak with the Chamber of Fate Guardian to access the chambers (don't worry, transporting to Fate Hall will not consume a Fate Pass).

The chambers themselves are tricky and you will move between them randomly, each one holds a different requirement and reward, some are good... some are... well, you'll see.


Notes: You can either buy 20 passes for 1g each and/or buy 30 passes more with crystals.
There are 36 chamber rooms. Which are divided into different types of rooms. Maximize your passes by either leaving a room to go back to Fate Hall or killing the other person in the room (not preferred). Never ever use the 2-passes to go on it is a waste. And yeah if someone is in the room before you enter, your most likely out of luck in those rooms. Chambers do automatically reset once all players leave the room. I've gotten Dragon Crystal 2x from that same room.

Mob rooms- Mobs rated from A-F (F being easiest and A the hardest group), rewards are typically experience points, and sometimes some rewards. 

[Fate] World Bosses & Regular Boss- World Boss Auron (chamber 3(1g) & 22 (1g50s)) rewards are gold, Ice Queen are fate passes, Ice Queen+ are fate passes + rewards like Red Dragon Coins and maybe Dragon Crystals.

PvP Rooms- typically player vs player room, winner is rewarded in either gold, gold badge or item

Chest & Crop Room- open and receive a reward. Can be gold, Heroic Wings or Dragon crystals

Empty Room- pretty much an empty room.

Gold Room (chamber 9)- "The money maker room," it is pretty much a bath except that you can get either 5g, 10g or damage per tick (every 5 sec) and last about a 1 minute.  

The following Table shows the rooms and their rewards, table is not fully complete especially the Rewards section.


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